[Bandwagon] Olive Green Crab Mecha

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Mantisking
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[Bandwagon] Olive Green Crab Mecha

Post by Mantisking » Fri Apr 05, 2013 6:16 am

Image
Olive Crab Mecha, on Flickr.

I've hopped on the Olive Green bandwagon.

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vynsane
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Re: [Bandwagon] Olive Green Crab Mecha

Post by vynsane » Mon Apr 08, 2013 6:10 pm

This could easily be a Star Wars droid army unit, it's got that aesthetic.

I have to get me some olive...
ALL HAIL THE BLACTRON EMPIRE!

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Re: [Bandwagon] Olive Green Crab Mecha

Post by Mantisking » Tue Apr 09, 2013 9:37 am

vynsane wrote:This could easily be a Star Wars droid army unit, it's got that aesthetic.
I never though of it that way.
vynsane wrote:I have to get me some olive...
It's addictive.

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Re: [Bandwagon] Olive Green Crab Mecha

Post by skeet318 » Fri Apr 12, 2013 10:55 pm

Looks like a vulture droid with a big cannon mounted on it....

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Re: [Bandwagon] Olive Green Crab Mecha

Post by Mantisking » Sat Apr 13, 2013 4:58 pm

skeet318 wrote:Looks like a vulture droid with a big cannon mounted on it....
I can kinda see that.

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Re: [Bandwagon] Olive Green Crab Mecha

Post by Neo » Sun Apr 14, 2013 5:32 am

Mounting the gun on a 2x2 turntable plate( BrickLink #3680c02) to make a gun turret would make it more playable. However, if it was me - I'd replace the gun with glowing transparent neon eyes... nothing is better than a *staring* showdown. :lol: Extending the legs with 1x2 Hinge Plates (e.g. single/dual fingers on end Vertical, Peeron # 44301,44302) would give more variations in the mecha's body posture and hence make it more expressive...

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Re: [Bandwagon] Olive Green Crab Mecha

Post by Mantisking » Sun Apr 14, 2013 7:31 am

Neo wrote:Mounting the gun on a 2x2 turntable plate( BrickLink #3680c02) to make a gun turret would make it more playable.
It's pretty playable as it is, considering it's a game piece for Mobile Frame Zero.
Neo wrote:Extending the legs with 1x2 Hinge Plates (e.g. single/dual fingers on end Vertical, Peeron # 44301,44302) would give more variations in the mecha's body posture and hence make it more expressive...
So use these to give it toes?

And they can be pretty expressive on their own.

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Re: [Bandwagon] Olive Green Crab Mecha

Post by Neo » Sun Apr 14, 2013 5:30 pm

My bad. I didn't realize your MOC is a game piece for a game which would be a good reason to keep the mecha small and the parts count low.

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Re: [Bandwagon] Olive Green Crab Mecha

Post by Mantisking » Sun Apr 14, 2013 6:27 pm

Neo wrote:My bad. I didn't realize your MOC is a game piece for a game which would be a good reason to keep the mecha small and the parts count low.
That's okay. Unless you've known me for a while, you don't know that is what I generally build for.

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